2.3.1 Candidate [#3684]

The autobuilder started build 3684 of candidate 2.3.1 on Wed, 03 Feb 2021 12:46:04 +0000 and produced 8 packages. The build contains 2 commits, and the most used tags are Fixed and macOS.

Downloads

Windows 7
(or later)
66.1 MB
Sig ⇣
MD5: 55a05bffac3badbb2ac2a52e02896f9a
MSI 64-bit Mirror
71.9 MB
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MD5: 02fe5dad9ef5e7d7bca1d9d74d8a1a84
ZIP 64-bit Mirror
60.9 MB
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MD5: 2535e31a2da148797f975d5123ef8c04
MSI 32-bit Mirror
64.8 MB
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MD5: eae93585399be47c59499d67ad64c6bf
ZIP 32-bit Mirror
macOS 10.10
(or later)
103.1 MB
Sig ⇣
MD5: db64ba1a935432b8e246c10e23bdc2b8
DMG 64-bit Mirror
Ubuntu 18.04
45.3 MB
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MD5: 0c7c9fbae49e18b93e57388298078438
DEB 64-bit Mirror
Fedora 23
40.3 MB
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MD5: c534a6279d752141f483abfb70c4bdc9
RPM 64-bit Mirror
Source
47.8 MB
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MD5: 0ab53f195d70305f1fbffa2be998ed6d
GZMirror

Commits

Fixed

Doomsday Engine is open source software and is distributed under the GNU General Public License (applications) and LGPL (core libraries). Assets from the original games remain under their original copyright. Doomsday logo created by Daniel Swanson. dengine.net website design by Jaakko Keränen © 2017.

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