2.3.1 Candidate [#3663]

The autobuilder started build 3663 of candidate 2.3.1 on Wed, 13 Jan 2021 21:14:04 +0000 and produced 8 packages. The build contains 1 commit, and the most used tags are Fixed and Renderer.

Downloads

Windows 7
(or later)
66.1 MB
Sig ⇣
MD5: 6b12d1bf0a8ba7f46d7329f0f85266a5
MSI 64-bit Mirror
71.9 MB
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MD5: e34fad681e7fea8c1d05ba95224ceea7
ZIP 64-bit Mirror
60.9 MB
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MD5: a49d0060c250c4a546f932fd4920725f
MSI 32-bit Mirror
64.8 MB
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MD5: c70534122fcbfa763e073f33d77db50a
ZIP 32-bit Mirror
macOS 10.10
(or later)
103.1 MB
Sig ⇣
MD5: b5c13979cd4cc5df3135bde64b2f91e7
DMG 64-bit Mirror
Ubuntu 18.04
45.3 MB
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MD5: 346285564ce1465d2a00423f92104349
DEB 64-bit Mirror
Fedora 23
40.3 MB
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MD5: 85edaf0bf2de9fa0dc442e0359b1bde6
RPM 64-bit Mirror
Source
47.8 MB
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MD5: 9221c20196563ef9a6afb9370f2713b4
GZMirror

Commits

Fixed

Doomsday Engine is open source software and is distributed under the GNU General Public License (applications) and LGPL (core libraries). Assets from the original games remain under their original copyright. Doomsday logo created by Daniel Swanson. dengine.net website design by Jaakko Keränen © 2017.

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