2.3 Candidate [#3634]

The autobuilder started build 3634 of candidate 2.3 on Mon, 14 Dec 2020 01:54:04 +0000 and produced 8 packages. The build contains 48 commits, and the most used tags are Fixed, Renderer, UI, Definitions and Scripting.

Downloads

Windows 7
(or later)
66.1 MB
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MD5: c082f345d2464f828131bae599a44a4b
MSI 64-bit Mirror
71.9 MB
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MD5: b0dc2897286eab8a9e84612597a80616
ZIP 64-bit Mirror
60.9 MB
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MD5: 6e82f79bb12e1916daaf9124b5f66c00
MSI 32-bit Mirror
64.8 MB
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MD5: 9dcae538efb4997cf3c4a18ece672a06
ZIP 32-bit Mirror
macOS 10.10
(or later)
103.1 MB
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MD5: c992642359e624d3b7c0f6d5f31e256c
DMG 64-bit Mirror
Ubuntu 18.04
45.3 MB
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MD5: 2ed26d303c836d52247703b00d75a3e2
DEB 64-bit Mirror
Fedora 23
40.3 MB
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MD5: 4fecf03bd66482ae5ce76d8f305fa82d
RPM 64-bit Mirror
Source
47.8 MB
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MD5: a363107c668223ca8997f5ed6dfafa2a
GZMirror

Commits

Audio

Builder

CMake

Definitions

FIxed

Fixed

FluidSynth

Freedesktop

FS

Heretic

libcore

macOS

Miscellaneous

Renderer

Scripting

Shell

UI

Doomsday Engine is open source software and is distributed under the GNU General Public License (applications) and LGPL (core libraries). Assets from the original games remain under their original copyright. Doomsday logo created by Daniel Swanson. dengine.net website design by Jaakko Keränen © 2017.

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